Tony's tutorial Page

I'm making a slight disinction between the "artwork" on the artwork page, and the technical parts on the this page.

Rubik's Cube Texturing Tutorial       12:00 AM - Mar 15, 2008

After I posted my Rubik's Cube riggin tutorial, the question came up about how to texture it so that each face of the main cube shared a single texture node in Maya. That's straightforward enough, so I've written up notes on how to get that to work, as well.

This adds flexibility to the rig, as well. With the same geometry, you can quickly change what image you have showing on each face. You could create an cube animations -- but use different pictures for each season of the year... | WebSite by  |  Valid CSS  |  Valid HTML